{"id":14,"date":"2003-08-13T16:14:49","date_gmt":"2003-08-13T23:14:49","guid":{"rendered":"http:\/\/newsfeed.fatorcaos.com.br\/wp\/?p=14"},"modified":"2007-05-11T10:40:09","modified_gmt":"2007-05-11T17:40:09","slug":"flash-pathfinding-again","status":"publish","type":"post","link":"https:\/\/labs.zeh.com.br\/blog\/?p=14","title":{"rendered":"Flash pathfinding, again"},"content":{"rendered":"<p><img decoding=\"async\" src=\"\/blog\/i\/14_dmc.jpg\" align=\"right\" border=\"0\" alt=\"Walk this way\"\/>After tons of help and suggestions by the critical eyes of <b>tonypa<\/b> at <a href=\"http:\/\/www.gotoandplay.it\/_forums\/viewtopic.php?t=41\">a GotoAndPlay  forum<\/a> thread, <a href=\"http:\/\/newsfeed.fatorcaos.com.br\/000013.html\">my original pathfinding algorithm<\/a> has been optimized quite a bit and published at <a href=\"http:\/\/www.gotoandplay.it\/_articles\/\">GotoAndPlay&#8217;s article\/prototype<\/a> library. The source for that <a href=\"http:\/\/www.fatorcaos.com.br\/imagedisplay.php?i=data\/newastar4_1.swf&#038;pw=480&#038;ph=320&#038;bg=ffffff&#038;f=s\">Advance Wars<\/a>-based map has also been published <a href=\"http:\/\/www.fatorcaos.com.br?l=flash\/testes\/advancepath\">here<\/a>; I forgot to do that before.<\/p>\n<p>There has been quite a discussion on the subject on <a href=\"http:\/\/www.gotoandplay.it\/_forums\">GotoAndPlay&#8217;s forum<\/a>, and several tests done by tonypa comparing different types of pathfinding scripts. That&#8217;s some interesting stuff for people who&#8217;s looking for a way to use pathfinding routines in Flash games. Haha! Got it? <i>Looking for a way<\/i>. Gosh, I&#8217;m so funny.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After tons of help and suggestions by the critical eyes of tonypa at a GotoAndPlay forum thread, my original pathfinding algorithm has been optimized quite a bit and published at GotoAndPlay&#8217;s article\/prototype library. The source for that Advance Wars-based map has also been published here; I forgot to do that before. There has been quite [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[17,2,3],"tags":[],"_links":{"self":[{"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=\/wp\/v2\/posts\/14"}],"collection":[{"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=14"}],"version-history":[{"count":0,"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=\/wp\/v2\/posts\/14\/revisions"}],"wp:attachment":[{"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=14"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=14"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/labs.zeh.com.br\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=14"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}