Archive for the 'Actionscript' Category

Introducing caurina.transitions.Tweener

In 2003, I was pretty pissed with the tweening extensions available at the time. I found them to be too clumsy and overly complex, requiring a lot of code just to create a single transition. I didn’t want to use 3+ lines just to change the way a button looked like when it was rolled […]

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Posted on 25/Feb/2007 at 3:54 pm | 53 Comments | Categories: Actionscript, Easing, Flash, Interface, MC Tween, Tweener

FlashDevelop does the AS3 dance

How could I have missed that? FlashDevelop has better AS3 support now, including code completion. I’ve already been using AS3 on it for a few days on a personal project of mine, but having that official patch helps. I can’t wait for a more final AS3 support though, as compiling is still a bit confusing […]

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Posted on 13/Sep/2006 at 12:33 pm | Comments Off on FlashDevelop does the AS3 dance | Categories: Actionscript

The Middle Finger Pub: tell your boss how much you don’t like him

Is the morale of your office’s team down due to your boss’ inability to lead? Is he a dick when it comes to managing projects or being reasonable? When that happens, most employees just go to a bar where they can drink to their anger while they tell everybody – usually fellow employees – how […]

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Posted on 30/Apr/2006 at 10:38 am | 5 Comments | Categories: Actionscript, Flash, Site releases

Robert Penner updates his easing equations page

Everybody’s equation hero Robert Penner has updated his easing equations page. Worth of note now is that his equations are now licensed under BSD, that he has added a few more links to the page and, more importantly, that he’s hosting the entire tweening chapter of his book on the site on the form of […]

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Posted on 2/Apr/2006 at 8:01 am | Comments Off on Robert Penner updates his easing equations page | Categories: Actionscript, Easing, Flash

First official Flash 8 work

Well, it has begun. Apparently, we don’t even need the good news that Flash Player 8 adoption has been faster than all other versions: just a mention of some of the new features (specially related to video and the new express install) was enough to convince the client that Flash 8 was the better option. […]

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Posted on 2/Feb/2006 at 1:19 pm | 1 Comment | Categories: Actionscript, Flash, Site releases, Typography

Be like Van Gogh, but with your ear on

On the days of Flash 7 (and less), one of the biggest problems I had to deal with was handling a lot of objects on screen, at the same time. This was particularly true with painting pseudo-applications – you know, cutesy websites where you could create drawings within Flash. The problem with sites like that […]

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Posted on 30/Nov/2005 at 5:21 am | 2 Comments | Categories: Actionscript, Flash

Raycasting in Flash 8

Using what’s he’s calling the Flash Ray Engine, Glen Rhodes ported a version of id Software’s game Wolfenstein 3d to Flash 8. It’s working pretty nice, and is a great glimpse of what’s ahead on the future of Flash 8 games. Raycasting engines had been ported before to Flash 7, but they were too slow; […]

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Posted on 27/Sep/2005 at 6:07 am | 3 Comments | Categories: Actionscript, Flash, Videogames

Top 3 Flash 8 features, according to me

Right now, everybody and their mother are talking about Flash 8. I’ll just add a bit more echo to the choir and speak about I think are the coolest features about this new version. 3. Improved readability. With the new font rendering algorithm, Flash will finally get rid of the blurred mess of vector art […]

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Posted on 9/Aug/2005 at 12:24 pm | 2 Comments | Categories: Actionscript, Flash, Interface

Flash as a game platform

Wow, talk about a real gem of an article I’ve ran into. I was checking the referrers from one of my sites and found this article by Scott Bilas. To quote, This paper is the story of the Oberon development team’s experiences with building games in Flash. All of us came from big games where […]

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Posted on 21/Mar/2005 at 1:51 pm | Comments Off on Flash as a game platform | Categories: Actionscript, Flash, Videogames

MC Tween 2.19.22 released

I’ve finally released the new version of MC Tween, now 2.19.22. MC Tween is the actionscript extension I use on my daily real-world work to easily create code-based tweenings on MovieClips, TextFields and Sound objects. While this new version adds some new (small) features, the most noticeable thing about it is that I’ve removed most […]

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Posted on 30/Dec/2004 at 10:30 am | 5 Comments | Categories: Actionscript, Flash, MC Tween