Archive for the 'Papervision3D' Category

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Yet again, misc Papervision3D + Tweener links

Devon O. Wolfgang has a long tutorial on building an image gallery using Papervision3D and Tweener. Ricardo Cabello has updated his audio visualization effect demo (also using Papervision3D and Tweener). The new one is here, and he promises the source soon. Looking very cool. Coincidentally, Donovan Adams also has a demo using PV3D (and its […]

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Posted on 9/Oct/2007 at 8:01 am | 1 Comment | Categories: Papervision3D, Tweener

Misc Tweener links and cool examples to look at

Here’s a few links that are long overdue. Jens Krause has an extension to use contrast, saturation and other color properties in Tweener. It’s based on Mario Klingemann’s ever helpful ColorMatrix class. The next version of Tweener will include similar special properties, although the internal implementation is pretty different (due to the fact that the […]

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Posted on 19/Sep/2007 at 11:03 am | 3 Comments | Categories: Papervision3D, Tweener

Many Papervision3D examples

How come I missed this? John Grden has published a lot of examples for Papervision3D on the Papervision3D blog. They’re not only pretty cool, but one of them uses Tweener to animate a target camera. I’ve always thought that learning by example is the best way to do it with Flash, and this new batch […]

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Posted on 11/Jul/2007 at 10:02 am | 2 Comments | Categories: Actionscript, Flash, Papervision3D, Tweener

Papervision3D now public

Papervision3D – the popular group of actionscript classes for realtime 3d rendering in Flash – has moved to its new subversion server (hosted at Google Code) and is now “public”. Of course, it was possible to download Papervision3D previously by using the URL supplied when you joined their mailing list or mentioned on their wiki, […]

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Posted on 7/Jul/2007 at 3:16 pm | 2 Comments | Categories: Actionscript, Flash, Papervision3D

Other Papervision3D + Tweener examples

This is totally random, but just because I’ve seen a good bit of those recently, and because I haven’t posted in a while, here are some examples of Papervision3D and Tweener working together. Most of these are in Japanese, but still understandable for the most part – hey, it’s just Flash in 3d. Here you […]

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Posted on 4/Jun/2007 at 8:38 am | 3 Comments | Categories: Actionscript, Easing, Papervision3D, Tweener

iTunes-like interface in Flash

Well, it was just a matter of time: Steven D of BLITZ Agency has posted a new experiment on the BLITZ Labs where he uses PaperVision3D to mimic iTunes’ 3d covers interface in Flash. Granted, one of the reasons I’m excited to post about it here is that he also happens to use Tweener to […]

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Posted on 23/May/2007 at 7:23 am | 1 Comment | Categories: Actionscript, Flash, Interface, Papervision3D, Tweener

The search for the perfect bezier tweening syntax

Undoubtedly, the biggest challenge when implementing some feature on Tweener is deciding on the syntax to be used – that is, doing the syntax design itself. It can’t be too complex, or else it’ll be too convoluted to use, but it also can’t be too simple, or it won’t be able to do everything it […]

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Posted on 28/Apr/2007 at 8:46 pm | 58 Comments | Categories: Actionscript, Easing, Flash, Papervision3D, Sources, Tweener

Papervision3D + Tweener = Cones

From the very start, one of the main aspects I wanted to focus on with Tweener was forgetting about the whole Actionscript/Flash API, forgetting there were “MovieClips” and “TextFields” and similar visual class instances. Instead, I wanted Tweener to be an engine focused on tweening any property of any object of any class, as long […]

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Posted on 13/Mar/2007 at 1:11 pm | 19 Comments | Categories: Actionscript, Easing, Flash, Interface, Papervision3D, Sources, Tweener

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