Archive for the 'Flash' Category
Here’s Flash Player 10
GPU compositing and surfacing. New drawing API. New text API. Simple 3d for accurate plane rotation. Custom effects with Hydra and AIF (now called Pixel Bender). New File Reference for local file reading. Support for larger bitmaps. New context menu goodies. Something for dynamic sound generation. Yes, Astro is now in public beta. Demos here. […]
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Posted on 15/May/2008 at 7:45 am | 1 Comment | Categories: Actionscript, AIF/Hydra, Flash
Adobe AIR for Linux Alpha released
Adobe has just released an alpha version of AIR for Linux. It’s not feature complete but now that the framework structure is there, I guess we’ll see it reach stable status in no time. An SDK is also available. You know what’s funny? There’s a project I’m building that I’ll want to make available as […]
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Posted on 31/Mar/2008 at 9:28 am | 3 Comments | Categories: AIR, Flash, Fnk
An initiative for more serious sound control with Actionscript
I had seen this before, but have to admit I ignored it at first (I had the impression it was just some random Adobe conference, based on the name): the Adobe, Make Some Noise initiative is a “campaign for enhancing Flash Audio”. Led by André Michelle, Joa Ebert and Kai-Philipp Schöllmann, they aim to convince […]
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Posted on 21/Mar/2008 at 6:22 pm | Comments Off on An initiative for more serious sound control with Actionscript | Categories: Actionscript, Flash, Fnk, Misc
New gotoAndLearn website
The year of 2008 starts with a bang as Lee Brimelow releases version 2 of the gotoAndLearn website. There are plenty of Flash and Actionscript tutorial videos featured on the website, including video, sound, and 3d, and I’m quite pleasured to find one of them being about animating with Tweener. Thanks, Lee! (also, thanks to […]
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Posted on 2/Jan/2008 at 11:56 am | 2 Comments | Categories: Actionscript, Flash, Typography
Seeing shades of the future
Other than fixes to broken features and other small things, there are two huge features I see in the future of Flash: hardware-accelerated 3D support, and pixel shader support. This dream became closer to reality yesterday, as Adobe announced some of the new features of Flash Player 10 (codenamed “Astro”) at Adobe Max 2007 (see […]
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Posted on 2/Oct/2007 at 10:41 am | 4 Comments | Categories: AIF/Hydra, Flash, Misc, Sources
Smart Flash resize with FitFlash
Fellow Brazilian Miller Medeiros send word of his website for FitFlash, an open-source JavaScript solution for Flash movie resizing on an HTML page. It works on top of other embedding solutions such as SWFObject, and allows a custom resizing solution, restricting the minimum Flash movie size. A pretty nifty solution that I hope will be […]
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Posted on 28/Sep/2007 at 10:37 am | 2 Comments | Categories: Flash
Finally…
…it’s here. It sure took its time. The jump from ActionScript 2.0 to ActionScript 3.0 is a big one. Despite bigger syntactical and structural similarities, it’s a much wider gap than the one we had to go through from ActionScript 1 to ActionScript 2 because it can’t be done gradually – old code is not […]
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Posted on 6/Aug/2007 at 11:09 am | 5 Comments | Categories: Actionscript, Flash
Gringo is hiring Flash developers
Brazilian web studio Gringo.nu – the company I freelance for – is hiring Flash developers! Candidates looking to join their ranks should have vast experience in AS 1/2 and breath OOP. Having AS 3 knowledge/experience is a plus, but willingness to research and learn is even better. They should love what they do and be […]
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Posted on 16/Jul/2007 at 2:10 pm | 5 Comments | Categories: Flash, Job posts
Many Papervision3D examples
How come I missed this? John Grden has published a lot of examples for Papervision3D on the Papervision3D blog. They’re not only pretty cool, but one of them uses Tweener to animate a target camera. I’ve always thought that learning by example is the best way to do it with Flash, and this new batch […]
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Posted on 11/Jul/2007 at 10:02 am | 2 Comments | Categories: Actionscript, Flash, Papervision3D, Tweener
Papervision3D now public
Papervision3D – the popular group of actionscript classes for realtime 3d rendering in Flash – has moved to its new subversion server (hosted at Google Code) and is now “public”. Of course, it was possible to download Papervision3D previously by using the URL supplied when you joined their mailing list or mentioned on their wiki, […]
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