Archive for the 'Flash' Category
UI designer speaks: Russ Glaser on the XBOX 360 user interface
When I first watched the XBOX 360 release video from OurColony – released during the last E3 – what struck me as nice (despite all the video and marketing makeup) was the user interface featured on it – supposedly, the new XBOX 360 interface. Despite just showing a few seconds of it, it felt really […]
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Posted on 29/Jul/2005 at 7:59 am | Comments Off on UI designer speaks: Russ Glaser on the XBOX 360 user interface | Categories: Flash, Interface, Videogames
Go get a job in the game industry!
Just because I’ve been kind of following this on the past few months/years, I figured I’d post a little about it: the game industry is changing, and with the current wave of evolution of games and game engines, user interface design is becoming more and more of an issue. While most of the skills of […]
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Posted on 7/Jul/2005 at 10:36 pm | 1 Comment | Categories: Flash, Interface, Videogames
Flash 8 pictures galore
This is already all around the inter-web, but just to keep up with the recent post about Flash 8, here it goes: Aral Balkan has posted a lot of pictures from the most recent presentation given by Macromedia at FiTC – talking about Flash 8/8ball. They’re mostly from the IDE and give some new clues […]
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Posted on 15/Apr/2005 at 11:48 am | Comments Off on Flash 8 pictures galore | Categories: Flash
Flash as a game platform
Wow, talk about a real gem of an article I’ve ran into. I was checking the referrers from one of my sites and found this article by Scott Bilas. To quote, This paper is the story of the Oberon development team’s experiences with building games in Flash. All of us came from big games where […]
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Posted on 21/Mar/2005 at 1:51 pm | Comments Off on Flash as a game platform | Categories: Actionscript, Flash, Videogames
ICQ2GO is now based on Flash 7
This is probably late news, but still a surprise to me: the new web-based ICQ client – known as ICQ2GO – is now based on Flash 7. Previous versions were Java-based, and to my experience it managed to barely run on Netscape/Mozilla browsers or on Mac systems – I expect the new version to be […]
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Posted on 17/Jan/2005 at 10:19 am | 3 Comments | Categories: Flash
Flash 8 at a glance
2005 is here, and this will be the year Macromedia releases the next version of Flash – Flash MX 2005 (codenamed ‘8ball’) – and the new Flash Player – Flash 8 (codenamed ‘Maelstrom’). As has been largely covered by the blogging media, 8ball/Flash 8 will have some cool new features aimed at making designers happy. […]
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Posted on 14/Jan/2005 at 10:19 pm | 16 Comments | Categories: Flash
MC Tween 2.19.22 released
I’ve finally released the new version of MC Tween, now 2.19.22. MC Tween is the actionscript extension I use on my daily real-world work to easily create code-based tweenings on MovieClips, TextFields and Sound objects. While this new version adds some new (small) features, the most noticeable thing about it is that I’ve removed most […]
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Posted on 30/Dec/2004 at 10:30 am | 5 Comments | Categories: Actionscript, Flash, MC Tween
Online games finally outputting XML data feeds
It was just recently that I noticed Mike Chamber’s Halo-inspired contest — in which he invites Flash and ColdFusion developers to use Halo 2’s stats feed in RSS format to create applications and try to win one of several cool prizes Macromedia is putting out. The thing that stroke me as cool was the fact […]
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Posted on 20/Nov/2004 at 11:02 am | 4 Comments | Categories: Flash, Videogames
Insane job requirements
I think everybody in the general IT business has ran into some pretty crazy job post requirements on their life. I’ve just had one of those moments; I got an email forwarded by a former coworker… and while the company on this job posting doesn’t fall for the obvious choice of asking for more years […]
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Posted on 13/Nov/2004 at 1:14 pm | 7 Comments | Categories: Flash, Job posts, Misc
Flash Player 8 will be hot
By now, everybody has probably seen the latest post on Colin Moock’s blog with a link to the first public demonstration of some of Flash Player 8’s capabilities. The blurry, low-res video shows what can only be defined as a quantum leap from the previous version. First, there’s some new font features (thanks to a […]
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